Not sure what to say about my game so far, I'd like to add more paths and story to it though.

Updated version right here; I haven't been able to finish the illustration for the game

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The story was fascinating, I enjoyed playing. The first picture has a watermark, i'd suggest to find a picture without one.

The game window is a bit crowded on the web page and cannot display the complete picture, but it is fine in full screen mode.

The hand stretched over is very scary! it's great.
At the same time you put a button that asks the player whether to replay, which is also great.

Overall, I think the game may have a little content so far, but I haven't found any bugs.
Maybe you can try adding some sound effects or music.

Looking forward to you finishing this game!

It's cool that you used different text colors for different moods. Definitely engaging, nice work. You talk about sound in your descriptions but don't add it in your game so that would be the one thing maybe to add if you wanted to but its not really super necessary because your descriptions of the noise are very well written.

The story was very engaging, even without that many images! I loved it. :)

It's nice that you put what kind of ending the player got at the end, as it entices them to play it again to  see the different endings.

Interesting story! I loved the way you wrote everything, it all ties together really well and it's very engaging. I think it has a lot of potential for sure!

this is a really interesting and cool story, but there are some spelling mistakes and one coding mistake it seems

ok thanks! Can you tell me where so I can fix it?

the "fill your glass" passage, it looks like there was an error with changing text color

thanks!

This story has a sound core to it and I'm really interested as to how you can expand on it! Going forward this definitely has the potential to develop with choices that require social/emotional intelligence from the player; in doing so, you can continue working with the player's character development as well as the development of the rest of the characters within your story. It's also nice to see you working with images within the various passages. Good work!

You covered a lot, from writing to visuals. I'm glad to see you take initiative and explore macros and styles on your own. The images certainly help, and will be even more impressive once they are of your own authorship. I particularly would love to see some character art, for sure. Now, two things I think could be explored next: First, make sure to give your players meaningful choices, were they can see the repercussions of their action now and down the road. Your focus on character sets you up well for "emotional intelligence" skill checks (remind me to explain that in class tomorrow). Second: While it is very common to describe how the main character (player) feels in these type of adventures, I think you should trust players to make up their own mind about it as they progress in the story. To say something is "It's beautiful, you think to yourself" makes sense in the first few passages. It helps players get into character and role-play. But in later passages, as the surrealism of it all has been established,  less of these tend to be better. Makes sense? Overall, good job ! 

Crit for class lets gooo!! I love your game so far!! I do think running the text through a spellchecker/googledocs would be beneficial but I also need to do that. I love the character of Florin and would like to see some visuals of them if possible. Some of the dark red/wine text is hard to read on the black background. It's also hard to play this game out of fullscreen since the window is so small, there is a way to change that if you want!!